Everyone in one room
A member list people join from Explore, or gate behind your code. Group chat that stays with the group, and an events tab with a calendar view that shows the next thing before anyone has to ask.
A community on Arsclepius is a place, not a person: a rope group, a training club, a regular jam, a studio, in any mix of disciplines. Members join, talk, see what is on, and practice from the sheets a moderator writes for them. Setting one up needs an instructor invite code, and that starts with an application.
A member list people join from Explore, or gate behind your code. Group chat that stays with the group, and an events tab with a calendar view that shows the next thing before anyone has to ask.
Your moderators build practice sheets for individual members. What people practice at your jam turns into progress on their own skill ladders.
Your community has its own invite code. Anyone who signs up with it can teach on the platform once you accept them, with no separate application.
Tickets and QR check-in for your events, and subscriptions on your offerings, paid through Stripe. One flat platform fee per order; on subscriptions it comes out of each cycle.
Anyone who leaves keeps every skill and card they earned. The community keeps its members, chat, calendar and name. That is the deal.
A persona gives your community a branded public page at its own address, separate from any one organiser's profile.
Each one is live today. What it is, and how you use it.
A roster people join from Explore, or gate with your code, with moderators who help run the place and permissions you set for each of them.
How you use it: Create the community from Home and it is listed in Explore straight away. Add moderators by username from the Moderators tab, or accept the ones who redeem your code, and choose what each may do.
A chat for the whole community, with photos and video. Message bodies are encrypted at rest on our servers.
How you use it: It opens with the community. Members find it in Messages and on the community page.
Events you attach to the community, with tickets, multi-day agendas, Stripe checkout and QR check-in, shown to members as a list or a calendar.
How you use it: Create an event and pick the community in its Experience field. Anyone can buy a paid ticket, with or without an account; free tickets and 18+ events need an account.
Practice sheets your moderators write for individual members: drills with sets, reps, tempo and load, interval timers, and session times, in four formats.
How you use it: Open a member on the Members tab, build a sheet or draft it with the AI assistant, and assign it to them. They log it from their Practice tab, and each drill lands on their own skill cards.
One code, set by the organiser and replaceable at any time. It lets an instructor sign up as a professional, and it can double as the key to join if you turn that on.
How you use it: Set or regenerate the code from the Moderators tab and hand it to your instructors. Accept them when they redeem it. Their cards carry their own name.
A branded public page for the community at its own address, with its own image, bio and upcoming events, linking back to the community.
How you use it: Create it in Settings under Personas and pick the community it represents.
Send a waiver or form for members to fill and sign, and keep the signed copy.
How you use it: Attach it to one of the community's events, or a course or offering, or send it straight to a member or an email address. The emailed link works without signing in.
Stripe Connect payouts to the organiser's connected account, with ticket money held until a week after each event ends.
How you use it: Connect Stripe from Settings. Sales and held funds appear in the wallet.
The limits, before you find them yourself.
Setting up a community needs an instructor invite code. Apply on the home page, tell us about the group, and we reply by email.
Skills and cards belong to the person who earned them. Leaving a community keeps every one of them on their profile; only their timeline entries for that community are removed.
You set the prices. The platform takes one flat fee per order, and ticket revenue is held until seven days after the event ends before it pays out, which leaves room for refunds under the event's refund policy.
The group talks in chat and sees what is coming on the calendar. There is nothing to scroll.
No. A rope group that also runs conditioning, a gym with a yoga night: a community holds skills from any ladders you choose.
Anyone with an account can join from Explore with Join community, unless you have turned on the join code, in which case they need the code first.
They keep every skill and card they earned. The community keeps its roster, chat, calendar and name.
Yes. Share the community's code with each of them, or invite them by username from the Moderators tab, and accept them. Each keeps their own experiences and their own name on the cards they sign.
Yes, as a subscription plan on an offering linked to the community, charged through Stripe each cycle. It sells perks; joining the roster stays free. The platform fee comes out of each cycle.
No. An organiser runs the community from their own account, and payouts go to the Stripe account they connect. Moderator roles are set on the community itself.